Solved: 3ds Max to Substance Painter - Autodesk Community - 3ds Max
Normal Bake Fix when baking mesh maps in Substance Painter. - YouTube
Maya is destroying vertex normals ? — polycount
Alphas blurry on mesh! — polycount
Tor Frick on Twitter: "@ToxicSludge77 @SGTGunner @B3060J @polygon_academy Depends on the scale, shapes and budgets involved. But both are heavily used, yeah :)" / Twitter