Generating a plane with convex holes (at runtime via code) - Unity Answers
Simple Mesh Voxelization in Unity – Bronson Zgeb
Cube Sphere, a Unity C# Tutorial
How can I simulate a short-distance attraction between RigidBodies A and B, with the mutual pull always being between the center of A and the closest point in B's collision mesh? -
nearest point on mesh? - Unity Answers
Real-Time auto-smoothing on the GPU without adjacency info (tech details in comments) : r/Unity3D
3d - How to position and scale a triangular model by knowing its vertices in Unity3d - Stack Overflow
Procedural Mesh in Unity, Part-1 Lets Draw A Triangle | by Sujay Reddy | Medium
GitHub - StudioTechtrics/closestPointOnMesh: Unity code, which enables you to query closest point on 3D mesh. It is quite optimized but can be optimized further. Uses kd-tree with some sort of SAH heuristics.
nearest point on mesh? - Unity Answers
Flat and Wireframe Shading
Building a wireframe shader with Unity and Unity Shader Graph - LogRocket Blog
Rounded Cube, a Unity C# Tutorial
A* Pathfinding Project: Get Started Part 2
Importing A Unity Navmesh | Photon Engine
Get vertices of each edge on mesh and separate by groups like vector3 - Unity Forum
c# - Find a nearest/closest point on a GameObject from location? - Stack Overflow
Find closest edge of mesh renderer from raycasthit - Unity Answers