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unity3d - How to make Unity glass shader only refract objects behind it? -  Stack Overflow
unity3d - How to make Unity glass shader only refract objects behind it? - Stack Overflow

Particles behind meshes? - Unity Forum
Particles behind meshes? - Unity Forum

Unity - Manual: Mesh Renderer component
Unity - Manual: Mesh Renderer component

Unity Sort-of-Tutorial: Making Fake Holes [Render queues, depth masks, and  physics tricks] - YouTube
Unity Sort-of-Tutorial: Making Fake Holes [Render queues, depth masks, and physics tricks] - YouTube

Community Forum • View topic - how to NOT render behind geometry using the  same shader
Community Forum • View topic - how to NOT render behind geometry using the same shader

Particle system rendered behind near meshes - Unity Forum
Particle system rendered behind near meshes - Unity Forum

unity3d - Why does unity material not render semi-transparency properly? -  Stack Overflow
unity3d - Why does unity material not render semi-transparency properly? - Stack Overflow

URP] Rendering an object with a different material behind a transparent  plane - Unity Answers
URP] Rendering an object with a different material behind a transparent plane - Unity Answers

Shader that always renders in front but behind some objects - Unity Answers
Shader that always renders in front but behind some objects - Unity Answers

Rendering 11
Rendering 11

How can I hide a mesh renderer using another invisible mesh? - Unity Answers
How can I hide a mesh renderer using another invisible mesh? - Unity Answers

Transparent Depth Shader (good for ghosts!) - Unity Forum
Transparent Depth Shader (good for ghosts!) - Unity Forum

unity3d - Why does unity material not render semi-transparency properly? -  Stack Overflow
unity3d - Why does unity material not render semi-transparency properly? - Stack Overflow

Solved] Transparency question - Unity Forum
Solved] Transparency question - Unity Forum

Developing an Overlay Shader for Unity (Part 1) - Jeff Zimmer
Developing an Overlay Shader for Unity (Part 1) - Jeff Zimmer

How can I make certain meshes be rendered through walls in HDRP? - Unity  Forum
How can I make certain meshes be rendered through walls in HDRP? - Unity Forum

Unity - Manual: Transparent Vertex-Lit
Unity - Manual: Transparent Vertex-Lit

How can I make my 3DS model's mesh visible inside and out in Unity 3D? -  Unity Answers
How can I make my 3DS model's mesh visible inside and out in Unity 3D? - Unity Answers

Render mesh in front of another mesh but not in general - Unity Answers
Render mesh in front of another mesh but not in general - Unity Answers

unity3d - Rendering 3d objects behind 2d Objects unity - Stack Overflow
unity3d - Rendering 3d objects behind 2d Objects unity - Stack Overflow

Render a mesh in front of another - Unity Forum
Render a mesh in front of another - Unity Forum

Unity (5.6.3) - Transparency Depth Sorting in Shader Forge? Solutions? -  Real Time VFX
Unity (5.6.3) - Transparency Depth Sorting in Shader Forge? Solutions? - Real Time VFX

Rendering 11
Rendering 11

Render object behind others with ZTest Greater, but ignore self - Unity  Forum
Render object behind others with ZTest Greater, but ignore self - Unity Forum

A mesh behind other meshes appears above depending on viewing distance. -  Unity Answers
A mesh behind other meshes appears above depending on viewing distance. - Unity Answers

Transparency Issues in Unity - Real Time VFX
Transparency Issues in Unity - Real Time VFX

Render Mode - Transparent doesn't work see video - Unity Forum
Render Mode - Transparent doesn't work see video - Unity Forum