By Jéssica Leite dos Santos and Nathalie Torreão Serrão|
Companies and government agencies have been employing a methodology based on games to address data breach risks. PhD Michelle Moore points out that the methodological tool Gamification has been used to better involve employees in effective cybersecuirty training and recruit qualified candidates in this area. According to Moore, human error is one of the the three main causes of data breach and up to two-thirds of cyber violations are caused by negligence or misconduct of the employee. Gamification refers to the use of mechanics and game thinking to engage users in solving problems and motivating them. The methodology can be used in prospective scenarios dynamics as well as to generate possible future scenarios.
Impacts on Defense and Security: The use of tools based on creativity and interaction to capacitate and instrumentalize decision makers on cybersecurity issues and related issues entail benefits, such as the ability to foresee realities and events of possible impact in the short and long term for institutions, and also provides engagement and uptake of organizational policies, risks and opportunities.
Source: MOORE, Michelle. Bringing Gamification to Cyber Security Training. Global Sign GMO Internet Group. 4/18/2019. Available at: https://www.globalsign.com/en/blog/bringing-gamification-to-cybersecurity-training